Layered-Learning Program gives education and intelligent systems engineering students chance to develop educational video games

Megan Humburg, postdoctural fellow at the IU School of Education, delivers a Game Design for Learning presentation at the Luddy School. Photo by Melanie Quinn Roberts, Luddy Communication

Research Scientists Wendy Walter and Kelli Paul are collaborating with the Luddy School on a new project that gives students the chance to create educational video games for middle school students.

The program seeks to put students into the intersection of education research and technological development. Teacher education and computer engineering students are collaborating to design and develop innovative curriculum games that are technologically advanced, educationally sound and targeted to middle school students. The games will focus on content specified by the teacher the students are working with. The project focuses on the intersection of universal design for learning and engineering design when developing educational games.

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